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  Player Information

Player Profile

Steam Community Avatar
 BOT-(4)Bill
Location: (Unknown)
Steam: BOT-(4)Bill
Status: Unknown
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Karma: In good standing
Member of Clan: (None)
Real Name: (Not Specified)
E-mail Address: (Not Specified)
Home Page: (Not Specified)
MM Rank: rank
Last Connect:* Mon. Aug. 11th, 2025 @ 06:31:29
Total Connection Time: 1d 06:10:35h
Average Ping:* -
Favorite Server:* REVOLTEDS BR #Versus | 10vs10 | @100 tickrate
Favorite Map:* c8m1_apartment
Favorite Weapon:* M16 Assault Rifle

Statistics Summary

Activity: 100%
Points: 1,000
Rank: Hidden
Kills per Minute: 2.04
Kills per Death: 17.6555 (17.66*)
Headshots per Kill: 0.1629 (0.1629*)
Shots per Kill: -
Weapon Accuracy: 0.0% (0%*)
Headshots: 601 (601*)
Kills: 3,690 (3,690*)
Deaths: 209 (209*)
Longest Kill Streak: 70
Longest Death Streak: 3
Suicides: 0
Teammate Kills: 0 (0*)

  History BOT-(4)Bill's History:
  Events | Sessions | Awards (0) | Chat
  Search Find other players with the same name


  Miscellaneous Statistics

Player Trend
Player Trend Graph
Forum Signature


forum sig image

bbCode 1 (phpBB, SMF) | bbCode 2 (IPB) | Direct Image


  Ranks

Current rank: Group Major
Group Major
Kills needed: 310 (38%)
Rank history
Recruit Private Private First Class Lance Corporal Corporal Sergeant Staff Sergeant Gunnery Sergeant Master Sergeant First Sergeant Master Chief Sergeant Major Ensign Third Lieutenant Second Lieutenant First Lieutenant Captain Group Captain Senior Captain Lieutenant Major Major


  Player Actions *

Rank Action Earned sort-descending.gif Accumulated Points
1 Headshot Kill 83 times 0
2 Protected Teammate 60 times 0
3 Killed a Charger 31 times 93
4 Revived Teammate 21 times 63
5 Killed a Hunter 13 times 13
6 Killed a Spitter 12 times 36
7 Killed a Jockey 9 times 27
8 Killed a Boomer 8 times 8
9 Killed a Smoker 5 times 5
10 Healed Teammate 2 times 10




  Victims of Player-Player Actions *





  Team Selection *

Rank Team Joined sort-descending.gif % Ratio
1 Survivors 221 times 38.24%




  Role Selection *

Rank Role Joined sort-descending.gif % Ratio Kills Deaths K:D
1 Bill Bill 50 times 100.00% 3,690 209 17.66




  Weapon Usage *

Rank Weapon Modifier Kills sort-descending.gif % Ratio Headshots % Ratio HS:K
1 M16 Assault Rifle 1.00 793 21.49% 136 22.63% 0.17
2 Magnum 1.00 483 13.09% 57 9.48% 0.12
3 AK-47 1.00 421 11.41% 65 10.82% 0.15
4 Uzi 1.20 335 9.08% 72 11.98% 0.21
5 Uzi (silenced) 1.00 261 7.07% 54 8.99% 0.21
6 Chrome Shotgun 1.00 254 6.88% 33 5.49% 0.13
7 Combat Rifle 1.00 180 4.88% 29 4.83% 0.16
8 Pump Shotgun 1.30 161 4.36% 28 4.66% 0.17
9 Hunting Rifle 1.00 96 2.60% 14 2.33% 0.15
10 Fireaxe 1.50 69 1.87% 10 1.66% 0.14
11 Crowbar 1.50 66 1.79% 11 1.83% 0.17
12 Machete 1.50 63 1.71% 6 1.00% 0.10
13 Katana 1.50 63 1.71% 9 1.50% 0.14
14 Auto Shotgun 1.00 54 1.46% 10 1.66% 0.19
15 Frying Pan 1.50 51 1.38% 4 0.67% 0.08
16 Cricket Bat 1.50 51 1.38% 7 1.16% 0.14
17 Sniper Rifle 1.00 47 1.27% 8 1.33% 0.17
18 Pistol 2.00 43 1.17% 13 2.16% 0.30
19 Tonfa 1.50 38 1.03% 4 0.67% 0.11
20 Sig Sauer SG-552 Commando 1.00 33 0.89% 11 1.83% 0.33
21 Baseball Bat 1.50 32 0.87% 6 1.00% 0.19
22 Combat Shotgun 1.00 30 0.81% 8 1.33% 0.27
23 H&K MP5-Navy 1.00 15 0.41% 1 0.17% 0.07
24 Electric Guitar 1.50 13 0.35% 1 0.17% 0.08
25 Player 1.00 11 0.30% 0 0.00% 0.00
26 Golf Club 1.50 11 0.30% 1 0.17% 0.09
27 Arctic Warfare Magnum (Police) 1.00 8 0.22% 1 0.17% 0.13
28 Dual Pistols 1.60 6 0.16% 2 0.33% 0.33
29 Boomer 1.00 2 0.05% 0 0.00% 0.00




  Map Performance *

Rank Map Kills % Ratio Deaths % Ratio K:D sort-descending.gif Headshots % Ratio HS:K
1 c11m4_terminal 41 1.11% 0 0.00% 41.00 8 1.33% 0.20
2 c8m5_rooftop 120 3.25% 3 1.44% 40.00 22 3.66% 0.18
3 c11m3_garage 164 4.44% 5 2.39% 32.80 31 5.16% 0.19
4 c7m1_docks 183 4.96% 6 2.87% 30.50 40 6.66% 0.22
5 c10m2_drainage 27 0.73% 1 0.48% 27.00 3 0.50% 0.11
6 c11m1_greenhouse 170 4.61% 7 3.35% 24.29 31 5.16% 0.18
7 c11m2_offices 24 0.65% 1 0.48% 24.00 3 0.50% 0.13
8 c12m5_cornfield 161 4.36% 7 3.35% 23.00 14 2.33% 0.09
9 c11m5_runway 114 3.09% 5 2.39% 22.80 17 2.83% 0.15
10 c14m1_junkyard 181 4.91% 9 4.31% 20.11 44 7.32% 0.24
11 c12m1_hilltop 196 5.31% 10 4.78% 19.60 23 3.83% 0.12
12 c12m4_barn 155 4.20% 8 3.83% 19.38 19 3.16% 0.12
13 c7m3_port 166 4.50% 9 4.31% 18.44 25 4.16% 0.15
14 c8m4_interior 92 2.49% 5 2.39% 18.40 19 3.16% 0.21
15 l4d2_bts01_forest 17 0.46% 0 0.00% 17.00 4 0.67% 0.24
16 c9m1_alleys 167 4.53% 10 4.78% 16.70 33 5.49% 0.20
17 c10m1_caves 264 7.15% 16 7.66% 16.50 40 6.66% 0.15
18 c12m2_traintunnel 163 4.42% 10 4.78% 16.30 33 5.49% 0.20
19 c8m2_subway 92 2.49% 6 2.87% 15.33 20 3.33% 0.22
20 c10m5_houseboat 15 0.41% 1 0.48% 15.00 3 0.50% 0.20
21 c7m2_barge 400 10.84% 28 13.40% 14.29 54 8.99% 0.14
22 c10m4_mainstreet 133 3.60% 10 4.78% 13.30 17 2.83% 0.13
23 c8m1_apartment 315 8.54% 24 11.48% 13.13 46 7.65% 0.15
24 c12m3_bridge 76 2.06% 6 2.87% 12.67 11 1.83% 0.14
25 c8m3_sewers 83 2.25% 7 3.35% 11.86 13 2.16% 0.16
26 c14m2_lighthouse 105 2.85% 9 4.31% 11.67 14 2.33% 0.13
27 c10m3_ranchhouse 33 0.89% 3 1.44% 11.00 10 1.66% 0.30
28 c9m2_lots 33 0.89% 3 1.44% 11.00 4 0.67% 0.12




  Server Activity *

Rank Server Kills sort-descending.gif % Ratio Deaths K:D Headshots Percentage of Headshots % HS:K
1 REVOLTEDS BR #Versus | 10vs10 | @100 tickrate 3,610 97.83% 205 17.6098 593 98.67% 0.1643
2 0 0.00% 4 0.0000 0 0.00% -




  Player Kill Statistics *

Rank Victim Kills sort-descending.gif % Ratio Deaths % Ratio K:D Headshots % Ratio HS:K
1  No Countryinfected 3,058 82.87% 22 10.53% 139.00 469 81.28% 0.15
2  No CountryBOT-Boomer 89 2.41% 3 1.44% 29.67 27 4.68% 0.30
3  No CountryBOT-Jockey 87 2.36% 6 2.87% 14.50 12 2.08% 0.14
4  No CountryBOT-Charger 82 2.22% 21 10.05% 3.90 7 1.21% 0.09
5  No CountryBOT-Spitter 79 2.14% 18 8.61% 4.39 22 3.81% 0.28
6  No CountryBOT-Hunter 69 1.87% 13 6.22% 5.31 8 1.39% 0.12
7  No CountryBOT-Smoker 48 1.30% 5 2.39% 9.60 16 2.77% 0.33
8  No CountryBOT-(1)Hunter 36 0.98% 9 4.31% 4.00 3 0.52% 0.08
9  No CountryBOT-(1)Smoker 32 0.87% 7 3.35% 4.57 12 2.08% 0.38
10  Brazilhenriquetacchisteam 5 0.14% 4 1.91% 1.25 1 0.17% 0.20




Show only victims this person has killed or more times


Items marked "*" above are generated from the last 28 days.
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